I know how to code already but first I guess I have to do some game design before getting my hands dirty…
It’s been a while since I posted here mainly because of work and other personal projects (I admit, I travel a lot too). I finished stabilizing the new features of Corrie framework so now I have time to post a little bit. Anyway this post is the first of a new series called… Battle Pong !
I haven’t posted here since a long time… Mainly because I’m really busy with work and I’m enjoying my free time as much as I can ^^ Well, this post is a post I wanted to do since my return from Korea because as an amateur/junior/young (remove unnecesary adjectives :P) game designer, I feel that the fun part of the games comes from this… Immersion !
Date : September 2011-December 2011
This project was one of the most interesting of my whole studies. I made this one in Korea at KAIST University. The goal was to create a dancing game for Kinect during the semester. The game conception was divided into 2 main parts.
The first part was conception and project specification using IEEE standards, this part took 3 months, and the second part was implementation which took 3 weeks.
The main purpose of the project was to make a game suitable for old people to enjoy exercising. With this game, we wanted to encourage people to have fun exercising anytime they want.
The game features :
- Gestural command inputs
- Personal profile selection
- Leaderboards / Records
- Song/Difficulty selection
- Intuitive actions
- Custom game creation
Hi guys, here is our trailer for the 2nd round !
Here is the video of the Imagine Cup 2011 Bootcamp (French).
We really had a good experience during these crazy two days and we really improved our project during this training session.
The bootcamp is an intense training session for a few Imagine Cup teams (selected by the coachs) to improve their projects but also their presentations.
I have the pleasure to announce that Sleeping Soul (Imagine Cup project) made it to the 2nd round !
Next step : French competition and 2nd round submission !
Date : November 2010 – April 2011
This project was in competition for Imagine Cup 2011, category game design. The theme of the competition was “Imagine a world where technology helps solve the toughest problems”.
For now, I can not say too much about this project but I can redirect you to our development blog.
Once phase one is finished, we will show you more about the game !
Date : January 2011
The goal of this project was to make a 3D game using openGL.
Project requirements were :
- Lighting management
- Camera management
- Complex objects (more than one face)
- Objects movement management
- Collision management
- Moving objects relatively to others